The Otto community shows us the importance of sharing. An increasingly blurred value, given the individualistic nature of society. In science and technology it is essential to share the new discoveries, can you imagine the evolution of humanity if Newton had not published his theory?
The Otto mobile application offers games and activities with which cognitive processes such as reflexes, attention or memory are worked, and emotional intelligence, expression, recognition and regulation of emotions are developed.
In addition, Otto is a perfect companion to discover new things. With the projects that accompany Otto we can acquire notions about how bats see, what gravity is and how it affects us, or how often random events occur in our lives.
All this allows users to be introduced in STEAM competitions. In addition, the openness of the projects, all with a continuation proposal, encourages the development of creativity as a fundamental piece of the Otto ecosystem.
Adding the integrated games, the customization that allows, the projects that can be done with it and the educational value of the robot make it the ideal free robot for fun and learning.